This is for all the people that have no clue about Village Mode. I was there once too and through trial and error with many wasted auras, tons of scouring on the internet forums on how your city needs to be end game to profit, and sitting in village mode for hours to test it out and understand how it works I've finally made a good village. I wrote it down step for step so anyone else looking for help can do it.
Okay...
After you get 10,000 Auras you can access and start your Village. Go into Village Mode and build the Tutorial building that the guy at your house tells you to. He will mark flags on your map where he wants them built. I think it's a Ranch, a Shop, and a Guardhouse and that's what you needed the 10,000 auras for in the first place. When your done you'll be able to customize your city any way you want it, build where you want to, etc.
First some tips and advice that I've learned.
- Whenever you want to go into Village Mode do not click on Village from the Xbox Live menu because that is the singleplayer Village and when your in that one and you access your inventory menu or access a shop and the menu pops up, anything like that, the time doesn't advance. It pauses everything for as long as your in there. Instead go to Xbox Live > create a match > Village Mode > and turn Private Match ON> Host it and start it. That way it's thee EXACT SAME THING, just you alone in your Village and when your in your a menu the time continues to roll. This is very important as you'll often find yourself waiting for your next payday with nothing do to in Village so you can scroll through your inventory make spells or be selling stuff to the shops while the time still advances.
- You'll need to go to the 'Village Chronicle' book thingy which is in your inventory. I suggest you hotkey this to the (B) button (x360) don't know what on PS3 or PC. That way you can quickly access it as you need to watch a few important things while in Village Mode. First of which is your Village Population. (More on this below Step #4)
- You also need to watch your Aura's Max. Meaning the highest amount of profit you get from the Village before you cannot gain anymore. You'll want to Transfer Auras to your character as often as you can by accessing the Village Chronicle and pressing Y (Xbox360) don't know about PS3 or PC. This will accumulate over time, every 6 minutes or 6 hours on the hour glass timer. Once at 6:00, again at 12:00, again at 18:00, and again at 24:00 or when it resets to 00:00. You'll receive your Income minus your Upkeep at these intervals. The amount you receive is your called profit.
- Also keep an eye on your Transactions. Starting out it should be something like 3/15. The first # (3) will raise when you build or upgrade buildings and the second # is your limit. Remember transactions are not your transactions, as in selling and buying items, it had me confused originally, but the transactions of your citizens in your village. Basically it's there to represent the amount of auras you can possibly be making. If it ever reaches the max limit do not worry, for building or upgrading a shop will raise the limit. So in general the higher the transaction limit the more Income you can be making.
- When the warning comes up that "The Village is in trouble, consult the Village Leader Immediately" then you should drop whatever you are doing and go speak to him at your house and do the mission. He'll ramble on about some threat, just skip this and go to the teleporter at your house. The Flag should be marked on your map, teleport to the nearest teleporter and walk to the flag, kill whatever is there and when you do it'll say return to that guy. Your Morale should go back up to 100% from 30% or whatever red amount it was in and your people will be fine and happy, producing max amount of income and wares once again. Do this as fast as you can because if you wait too long the next payday may be effected by their morale.
- You might want to build all your shops next to each other so when you or others visit your village they are not spread around and hard to find. But that is up to you.
So lets get started... There's no right or wrong way to go about doing this but here's what I suggest.
STEPS
- Build a Farm for $3,000 auras and a Windmill for $5000 auras. If you ever don't have enough money then just wait 6 minutes and you'll receive another payday. (This is why I said it's nice to be able to sit in your inventory menu so you can do other stuff like mess around with spells.)
- Build 2 more Farms, $3,000 each.
- Build a second Shop $3,500, preferably next to your other shop. (Should save 4 spots next to that first shop, like the ones on the right side of the city down that road the guardhouse is on but you can build anywhere you see fit.)
- Now Check your 'Village Chronicle' for your population #.
The general rule is for every 7 population you need one Guardhouse (or upgrade to one of your already built guardhouses). Each time you build one building or upgrade a building you should gain +1 population. You'll know it's time to build a new guardhouse/upgrade one when your morale drops below 100%. 90% is fine but anything lower then that you'll want to have that guard house built otherwise your workers won't be happy and they won't produce a ton of items and your income will also drop. Not good.
The Population to Guard House Chart.
1-7: 1st Guard House is all you need, already should be built
8-14: Build 2nd Guard House
15-21:Build 3rd Guard House or Upgrade 1st Guard House
22-28: Upgrade one of the Guard Houses
29-35: Upgrade one of the Guard Houses
36-42: Upgrade the last Guard House
43-49: You should still be good at 90-100% Morale with 3 upgraded Guardhouses + the Tavern(s) that you'll build later on.- When you get enough money to build again build 2 more Ranches, $2,000 each. Should now have 3 Ranches.
- Now build a third Shop, $3,500. (preferably next to the other two)
- When you get enough money again build 2 more Farms, $3,000 each. You should have 5 Farms then. This number is important. For one Windmill can only produce bread for 5 Farms, any more Farms and you'll need another Windmill. (or upgrade it which is costly and you should wait to do that later.)
- Next build a Tavern, $5,000. You should build these close to your shops because later on when you upgrade them a fence vendor actually shows up there and sells goods.
- Now build a fourth Shop, $3,500. (preferably next to the other three) Your transaction limit should raise.
- Now you should build 2 Ranches, $2,000 each. These are the last Ranches you'll need to build. Should now have 5 Ranches total.
- Check your Morale if is starting to drop your population has reached the limit and is too high compared to your guards protection.
So build or upgrade that third Guardhouse.
The Population to Guard House Chart.
1-7: 1st Guard House is all you need, already should be built
8-14: Build 2nd Guard House
15-21:Build 3rd Guard House or Upgrade 1st Guard House
22-28: Upgrade one of the Guard Houses
29-35: Upgrade one of the Guard Houses
36-42: Upgrade the last Guard House
43-49: You should still be good at 90-100% Morale with 3 upgraded Guardhouses + the Tavern(s) that you'll build.
RECAP/Check-in: Now you should have 5 Farms, 1 Windmill, 3 Ranches, 3 Shops, 3 Guardhouses, and 1 Tavern. Your upkeep cost should only be -$600 because each Guardhouse costs $200. This is why we are not building a Forge right now. Trying to bring in the max amount of income per every 6 minutes so you can build your city to max production faster.
- Now build 2 Farms, $3,000 each. These are the last farms you will build. Should now have 7 Farms total.
- Then build a second Windmill, $5,000
- Now build a fifth Shop, $3,500. (preferably next to the other four) Your transaction limit should raise. This is the last shop you will build, you should have a total of 5 shops.
- Now start upgrade 2 Ranches, $6,000 each. Should have 5 Ranches, 2 of them upgraded.
- Now upgrade 3 Farms, $9,000 each. Should have 7 Farms, 3 of them upgraded.
- Upgrade a Guardhouse, $6,000. Your population should be around 28 and you don't want your morale to start dropping. Your upkeep should rise so your profit may have dropped, don't worry you needed to do this though.
- Build a third Windmill, $5,000. This will be the last Windmill you build. You should now have 3 Windmills.
- You can now build a second Tavern, $5,000 (Those who wish to build a Archer city, which produces advanced bows and arrow stuff may wish to not do this as you may need to later destroy it to make room for your Hazel Grove) In this case just upgrade the first Tavern, $15,000. Either way you need to advance the Tavern here.
- Now upgrade 2 shops, 10,500 each. You may need to wait for paydays. (This is why I said it's nice to be able to sit in your inventory menu so you can do other stuff like mess around with spells.) If you wan't something to do you can teleport out and search the map for the treasure chests in Village Mode. You can open them one time before you'll need to exit and rehost the room, then they will refill up with more loot. Chests are always scaled to the level of the character who picklocks them. So if you have a higher level friend let him picklock it and then you can open it.
- Before you finish upgrading the shops, check your population # and refer to the chart. You may need to upgrade the second Guardhouse, $6,000 to keep your Morale at 90-100%
The Population to Guard House Chart.
1-7: 1st Guard House is all you need, already should be built
8-14: Build 2nd Guard House
15-21:Build 3rd Guard House or Upgrade 1st Guard House
22-28: Upgrade one of the Guard Houses
29-35: Upgrade one of the Guard Houses
36-42: Upgrade the last Guard House
43-49: You should still be good at 90-100% Morale with 3 upgraded Guardhouses + the Tavern(s) that you'll build.- Now upgrade all three of the remaining shops, 10,500 each. Making you have a total of 5 shops, all of them upgraded.
- Upgrade the last 3 Ranches, $6,000 each.
- Next upgrade a Windmill, $15,000.
- Then upgrade all the Farms, $9,000 each. Yes this may take awhile to accrue all the auras for this. Also keep an eye on your population # when it goes over 42 you need to do the next step, you may need to do this before you finish upgrading the farms.
- Upgrade the third and last Guardhouse, $6,000. You should be fine now with these three and should always have a Morale at 90-100%
The Population to Guard House Chart.
1-7: 1st Guard House is all you need, already should be built
8-14: Build 2nd Guard House
15-21:Build 3rd Guard House or Upgrade 1st Guard House
22-28: Upgrade one of the Guard Houses
29-35: Upgrade one of the Guard Houses
36-42: Upgrade the last Guard House
43-49: You should still be good at 90-100% Morale with 3 upgraded Guardhouses + the Tavern(s) that you'll build.- Upgrade a second Windmill, $15,00. You don't need to upgrade all three though as 3 with 2 of them upgraded can handle the amount of wheat your Farms are producing.
- Lastly Upgrade all the Taverns, $15,000. The Fence Vendor should spawn in an upgraded Tavern so don't forget to buy and sell from him too.
You should now have a city with;
7 Farms +7 upgraded
3 Windmills +2 upgraded
5 Ranches +5 upgraded
5 Shops + 5 upgraded
3 Guardhouses + 3 upgraded
2 Taverns + 2 upgraded
Your Income should be 9,800, minus the 1,800 upkeep for a steady profit of 8,000 auras. Your aura max should be at 34,500 so be sure to pocket it often cuz if it ever reaches that amount you won't be making any more as long as it sits there at limit reached. You'll be wasting 6 minutes. You can easily go to Village Chronicle and Transfer funds as soon as you get them. (that's what I do so i never forget)
You should have 100% Morale, 49 population, and 150 transactions.
Now from here you can either farm auras and just sit in village mode and do whatever, go around and farm chests and do the missions as they pop up, as you gain 8k every 6 minutes. Or you can go through Sarcophagus get loot and sell one of each ware type, listed in the Village Chronicle under Wares available at village shop. You go from shop vendor to shop vendor (should be 2 at every shop + the 2 fence vendors at the taverns) and sell one of each type of ware. Armor, Weapons,and Trap. Advanced Armor, Weapon, and Trap, Potions, Adv. Potions, Bows, Adv. Bows, etc... and for each different type of ware you sell to each different shop vendor you will get a bonus for your next payday. This is how you can raise your profit from 8,000 auras to around 10,000 auras. Plus your making money selling the loot, at a 75% increase to your shop vendors. So it's a win-win but takes some time to go through the adventure modes to gather the loot but you are gaining XP then atleast rather then the little xp you get sitting in Village Mode waiting for a mission. (Really wish they made NPC's respawn every so often and have places to go and clear out in Village mode so you could do that for something to do other then open up all the chests) BTW to get them to refill just exit and rehost your Village again and the chests should respawn, a side way to gain loot to sell I guess. Plus all the loot inside the chests scales to the level of the person who picklocked it. So it's all advanced stuff if your a high level usually.
Now when your ready.. you can build a Forge if your melee, Mages Tower if your caster, or Quartermaster Workshop if your archer in that last available spot. Then upgrade it for it to produce better items. Also you'll need the mines (which can be bought outside the village) or Hazel Grove (which you'll have to delete the tavern to make a place for it). That's what my brother, an Archer, did for his village. I don't know what you would delete if you wanted to have a Temple and Herb Plantation. I would think just doing Alchemy yourself and gathering Herbs would be more productive. That's what I do and it even earns me a skillpoint every now and then (like the ones you get for beast slaying) which is nice. Also destroying another building and building a second Forge, Mage Tower, or Quartermaster Workshop should increase the amount of items that show up in your shops. Don't know if you need to upgrade this second shop or not though.
By building these buildings your making a choice that your village will no longer be a aura making machine but you will be defining your city to be a Melee, Archer, or Mages safehaven. A place that's producing great items, the best items in the game for each respective type. Plus you can now start hosting public village mode rooms if you want as your shops will have nice items for sale for other players. Since everyone only gets one village per account, not per character, you must customize your city one way and there is always someone willing to come in and buy stuff from your shops if they have different character builds.
Hope this helped. If you have any questions or comments just message me on XboxLive gamertag 'Cipher 8'
Maybe sticky this moderators? Seem like a lot of people are looking for Village Mode help.


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